Tip: print one copy per pupil (core pages) and one token page per pair. Set your browser to A4 and “Background graphics” on.
Money Hero Workbook · July
Digital Money
“If you can't see the money, how do you stay in control of it?”
Before we start
Five minutes before Lesson 1, no scoring.
- 1. Is money you tap with a card or phone real money? Why?
- 2. A game is 'free' but keeps asking you to buy things. What's going on?
- 3. A message says 'act now or lose your account!'. What would you do first?
Lesson 1. Money you can't see
Byte · 45 min · Show that money tapped from a card or phone is the same real money as a coin and still runs out.
- The card holds €10. After tapping €3 for a snack and €4 for a game item, how much is left?
- Is the money you tapped less real than a coin?
- If only €2 is left and you tap to buy the €3 snack, what happens?
- Name one habit that helps you track invisible spending.
Lesson 2. The charge that comes back
Byte · 45 min · Distinguish one-time from recurring costs.
- Total A?
- Total B across the three charged months?
- Which costs more over that period and by how much?
- What should be checked before agreeing to B?
Lesson 3. The "free" game that isn't
Byte · 45 min · Show that a free game can still cost real money through small in-app extras that add up.
- Add the week's extras: €1 + €2 + €2. What is the total?
- Why was calling the game "free" misleading?
- How can a single €1 tap feel small yet still matter?
- Write the rule to use before buying an extra.
Lesson 4. Urgent message, calm check
Byte · 45 min · Spot pressure tactics and verify independently.
- Underline three warning signs.
- Should Byte click the supplied link?
- How can Byte check a real account without the message's link?
- What should Byte tell a trusted adult?
Final mission. Byte's safety checklist
Byte · 45 min · Use one calm five-point checklist to handle any digital-money situation safely.
- Which checklist point best catches situation (a), the "closes in 5 minutes" message?
- Which point best catches situation (b), the bargain site that wants payment by code?
- Why is "it knows my name" not proof a message is safe?
- Which checklist point do you think matters most, and why?
Extension. The “tap again” receipt
Byte · 45 min · Check an in-app purchase total and identify confirmation screens.
- Verify €3+€4+€2.
- Remove one item to keep the total at or below €6.
- If the outfit is removed, what is the new total?
- Does a “confirm” tap make the payment reversible automatically?
Extension. Is this shop real?
Byte · 45 min · Check that an online seller is trustworthy before buying anything.
- List three warning signs on the fictional site.
- A toy that usually costs €20 is shown for €4 — why can a very low price be a lure?
- Name one safe check to do before buying.
- Why is paying "by sending a code" to a stranger risky?
Extension. Keep your secret code secret
Byte · 45 min · Show that a PIN, password or one-time code is never shared, even when a message asks nicely or urgently.
- What is the message really trying to get?
- Should Byte ever reply with a one-time code?
- Who should a secret code stay secret from?
- Write Byte's safe reply.
Extension. The real price at checkout
Cash · 45 min · Show that the sticker price is not always the final price, because shipping and fees change the total.
- Shop A shows €8, then adds €3 shipping and a €1 fee — what is the real total?
- Shop B shows €10 with free shipping and no fee — what is its total?
- Which shop is cheaper overall, and by how much?
- Why can comparing only the sticker price mislead you?
My money reflection
A quiet close to the month.
- Why tapped money is still real money to me…
- A pressure trick I can now spot…
- One step from Byte's checklist I'll always use…
Cut-out coins
Play money for the lessons and the mission — fictional, for practice only. Cut along the dashed circles; print one page per pair for extra coins.